Thursday 22 August 2019

RPG A Day 2019--August 22nd--Lost

Hopefully, we all make exponential gains in our lives and continue--in as much as possible--to move onward and upward with one success building on top of another. As we become productive members of society, we then use our well-earned experience--and subsequent money--to help others along life's journey. Each and everyone of us prospering together toward bright futures--Unfortunately, that isn't always the case. People get in the doldrums and in ruts. Most of the time the changes that come around in life aren't going to be for the positive. If you live long enough, friends and even family move on. You grow up and leave your parents, you might have kids of your own...who suddenly grow up with kids--and problems all their own. Along the way we lose people here and there and that's probably the worst feeling in the world. Is it any wonder why we lose our creativity and imagination?

~This is the part as a Christian gamer--especially when the topic is 'lost'--where I'd be remiss if I didn't say there is joy to be had even in the mundane world and that you truly never lose anyone, as long as one knows the One who holds tomorrow...but that's probably not why you called~

I think that gaming--and other positive hobbies--helps us to get back some of what we've lost. I'm very blessed to live a life wherein I've been able to see the world, but many people just can't do it. Playing RPGs gives them a chance to explore. For some RPGs are an outlet for anxiety and plus, it gives them time to reconnect with their friends. Depending on how long the group has been together, they may be reliving their childhoods, and what's more, unlike the other forms of media where you are at the mercy of the director, the writer, or the programmer, a GM worth his salt is going to let his players have enough agency to be in control--or enough rope to hang themselves with at least. Computers and VR might get there one day, but at the moment RPGs are among a very short list of activities where you can truly flex your creativity in a group setting--as long as you have an active mind, there's no place you can't go.

We don't stop playing because we grow old; we grow old because we stop playing.




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